๐ Beta Release
๐ฅ ClickerGameTS v1.1 Beta โ Combo & Streak Edition
Released: August 1, 2026
- ๐ฅ Combo Engine: Rapid clicking now builds a temporary combo multiplier.
- โก Critical Hits: Manual clicks can trigger powerful critical-hit rewards.
- ๐ Live Statistics: Added total clicks, best combo, critical hits, and multiplier tracking.
- ๐พ Improved Saves: Added v1.1 save export and import synchronization.
- ๐ Quantum Prestige: Reset progression to permanently increase the global multiplier.
- ๐ค Passive Production: Auto-Clickers and Quantum Chips generate clicks automatically.
- ๐ค Offline Production: Passive upgrades can generate clicks while you're away.
- ๐ Milestones: Added progressive click milestones and achievement badges.
- โจ Juice Update: Added click animations, combo feedback, critical-hit effects, and improved UI feedback.
- ๐ Cross-Tab Sync: Game state stays synchronized between open tabs.
๐ Seasonal Event
๐ป August Celebration Update (v1.0.1)
Released: August 1, 2026
- v1.0 Launch Rewards: Added a temporary account celebration modifier providing all active profiles with a special launch event boost multiplier.
- Summer UI Accents: Patched the design palette with warm, responsive theme adjustments honoring the start of August.
- Telemetry Polishing: Refined data precision inside the analytics engine loops to guarantee accurate baseline historical updates during the event window.
๐ Stable Release v1.0
Released: August 1, 2026
-
Fixed Click Crash Bug:
Resolved runtime
Uncaught TypeErrorerrors by fixing invalid element class mutations in the core event listener hooks. -
Decoupled Analytics Engine:
Engineered a standalone telemetry tracking loop inside
analytics.jsthat mirrors player score progress without modifying original source parameters. - High-Fidelity Vectors: Refactored real-time performance canvas rendering layers to dynamically acquire client box properties, completely resolving zero-height chart rendering issues.
๐ Stable Release Insider
Released: July 31, 2026
- Rewrote the core engine logic to resolve high-contrast infinite theme loops.
- Patched flexbox shop layouts to guarantee full component rendering safety constraints.
- Implemented defensive scripting elements to safeguard cross-tab execution loops.
๐ Stable Public Beta Release
Released: July 30, 2026
- Completed refactoring client engine frameworks for production deployment.
- Integrated refined gameplay balance modifiers across manual and automated production loops.
- Standardized cross-page component parameters using dynamic UI asset variables.
โจ Stable Release Preview
Released: July 29, 2026
- Fixed execution timing lag on the live digital clock component.
- Implemented real-time dual-browser window syncing via storage event listeners.
- Cleaned production git tree storage footprints by removing compressed backups.
๐ฆ Prerelease 2
Released: July 27, 2026
- Migrated old session data storage routines over to persistent localStorage.
- Configured variable canvas background parameters for theme updates.
- Added evaluation verification blocks for administrative test inputs.
๐งช Prerelease 1
Released: July 24, 2026
- Deployed core game state tracking parameters.
- Utilized sessionStorage to sandbox isolated single-tab manual playing loops.
- Established core layout wireframes and presentation grid layout frameworks.